GAT160 Game Libraries

Students receive exposure to various libraries used for game and graphical programming such as DirectX and OpenGL. Students load graphics and manipulate game play using these libraries. Topics covered are the rendering pipeline, related libraries, and animation using these libraries, drawing, lighting, color, and texture mapping.

Credits

4 credits

Prerequisite

CSC190 C++ Programming or CSC196 C++ Programming II

Notes

Students enrolled in this course may be required to pay a course fee.