GAT315 Game Physics

This course covers physics concepts and how these concepts are used in games and simulations. In this course, students will learn game physics principles and then implement them in their own physics simulations. Topics of study include Newtonian physics, numerical integration, collision detection and collision resolution, constraints and other physics concepts.

Credits

3 credits

Prerequisite

GAT150 Introduction to Game Programming and GAT185 Introduction to Game Engines