GAT280 Rich Animation 
	This course covers animation within current rich web technologies. Students animate various objects with basic physical interactions. Topics such as velocity, acceleration, friction, springing, collision detection, bouncing, particle attraction, and billiard ball physics are covered. Students use these concepts to produce a web-based game. 
 
	
		Prerequisite
	
CSC160 Application Development 
 
	Notes
Students enrolled in this course may be required to pay a course fee.