GAT420 Artificial Intelligence

This course begins with the fundamentals of artificial intelligence then delves deeper into game-specific artificial intelligence problems. Students learn how and where artificial intelligence appropriately applies in game play. Specifically the course delves into decision making, path finding, movement, tactical analysis, computer learning, execution management, and AI design.

Credits

3 credits

Prerequisite

GAT160 Game Libraries

Notes

Students enrolled in this course may be required to pay a course fee.