GAT160 Game Libraries
Students receive exposure to various libraries used for game and graphical programming such as DirectX and OpenGL. Students load graphics and manipulate game play using these libraries. Topics covered are the rendering pipeline, related libraries, and animation using these libraries, drawing, lighting, color, and texture mapping.
Prerequisite
CSC190 C++ Programming or
CSC196 C++ Programming II
Notes
Students enrolled in this course may be required to pay a course fee.