GAT280 Rich Animation

This course covers animation within current rich web technologies. Students animate various objects with basic physical interactions. Topics such as velocity, acceleration, friction, springing, collision detection, bouncing, particle attraction, and billiard ball physics are covered. Students use these concepts to produce a web-based game. 

Credits

3 credits

Prerequisite

CSC160 Application Development

Notes

Students enrolled in this course may be required to pay a course fee.